![]() ![]() Retrocognition: Make your choice and you’ll see game’s ending cinematics.The other two are to the left and right-hand side chambers. One ending is right in front of you if you enter the Retrocognition portal. This vast chamber will give you the options on which ending you want to see. When you reach the chamber at the end, there’s one final decision to make.Make sure to use antipsychotic drugs so you don’t lose your sanity. Follow the pathway and watch the visions that unfold.Use your Mind’s Eye to reveal what’s behind it. Kill the wylebeasts and place the Seal of Chtygonnaar on the altar.Go back to the monolith at central Advent, the one inside St.Make sure to have lots of antipsychotic drugs since you’re going to see some nasty things that will drain your sanity quickly. Now that you have all three pieces of the Kayfinger plus the Seal of Cthygonnaar, it’s time to make your way into the depths of Oakmont. Go near the stairway and use your Mind’s Eye to see something creepy.Use your Mind’s Eye on the wall with blood spatters to reveal a hidden room.Use your Mind’s Eye to open the niche of the monolith to pick up the final Kayfinger.Grab the key from one of the books on the shelf and check out the room on the second floor.Retrocognition: (1) “Put it right there.” (2) “We’ll be the first to ascend.” (3) “I’ll lock you up.”.Make your way there and examine the crazy stuff going on. The Stone Worshippers’ headquarters is close by so no worries.Investigate the corpse and items surrounding the broken wagon. ![]() The tracks lead back inside the railway station and you’ll see the broken wagon.
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